All Gadgets in The Finals For Each Class
This guide lists all gadgets for each class that can be used in the Finals.
Note: All this info comes from U4gm. You can discover more valuable insights and expert tips here that have the potential to revolutionize your The Finals gaming experience. Also, you can buy The Finals Boosting services here that achieve your goals quickly and easily.
Light Gadgets
Breach Charge: Highly destructive deployable explosive that can be remotely detonated.
Smoke Grenade: Thrown projectile that emits smoke when it explodes, blocking lines of sight and extinguishing fire.
Pyro Grenade: Thrown projectile that starts a fire in the area where it explodes; contestants in an area that is burning will take damage.
Goo Grenade: Thrown projectile that explodes into several blobs of goo, which solidify on impact; can be thrown underhand or overhand.
Frag Grenade: Thrown projectile that explodes shortly after release; can be thrown underhand or overhand.
Gas Grenade: Thrown projectile that emits a cloud of toxic gas; contestants take damage while exposed to toxic gas.
Glitch Grenade: Thrown projectile that disables specializations and gadgets, glitches contestants’ screens, and disables powered objects in the affected area.
Flashbang: Thrown projectile that disorients, blinds, and deafens nearby players; can be thrown underhand or overhand.
Thermal Vision: Reveals heat signatures.
Motion Sensor: Deployable sensor that sticks to a surface, tracks opponents and ranges through walls, which can be triggered multiple times.
Stun Gun: Fires electrified wires at close range, immobilizing a hit opponent.
Medium Gadgets
Sonar Grenade: Thrown projectile that emits several pulses, tracking affected contestants through walls.
Pyro Grenade: Thrown projectile that starts a fire in the area where it explodes; contestants in an area that is burning will take damage.
Goo Grenade: Thrown projectile that explodes into several blobs of goo, which solidify on impact; can be thrown underhand or overhand.
Frag Grenade: Thrown projectile that explodes shortly after release; can be thrown underhand or overhand.
Gas Grenade: Thrown projectile that emits a cloud of toxic gas; contestants take damage while exposed to toxic gas.
Flashbang: Thrown projectile that disorients, blinds, and deafens nearby players; can be thrown underhand or overhand.
Gas Mine: Emits toxic gas when triggered; contestants take damage while exposed to toxic gas.
Explosive Mine: Explodes when triggered.
Zipline: Fires at a targeted surface and anchors a rope that can be used to traverse arenas easily.
Jump Pad: Trampoline-like deployable; allows for high jumps.
Defibrillator: When charged, it can be used on fallen teammates’ statues to revive them instantly.
Tracking Dart: Fires a projectile that tracks hit opponents through walls.
Glitch Trap: Deployable that sticks to a surface; when triggered, it disables specializations, gadgets, and glitches screens (can be triggered multiple times).
Night Vision: Improves sight in dark places and low-lit conditions.
APS Turret: Deployable that shoots down and destroys enemy projectiles.
Heavy Gadgets
Pyro Grenade: Thrown projectile that starts a fire in the area where it explodes; contestants in an area that is burning will take damage.
RPG-7: Fires long-range, high-explosive missiles that detonate on impact.
Goo Grenade: Thrown projectile that explodes into several blobs of goo, which solidify on impact; can be thrown underhand or overhand.
Frag Grenade: Thrown projectile that explodes shortly after release; can be thrown underhand or overhand.
Flashbang: Thrown projectile that disorients, blinds, and deafens nearby players; can be thrown underhand or overhand.
Barricade: Highly durable shields that are perfect for fortifying an area.
Gas grenade: Thrown projectile that emits a cloud of toxic gas; contestants take damage while exposed to toxic gas.
Pyro Mine: Explodes when triggered, setting fire to the immediate area; contestants in an area that is burning will take damage.
Night Vision: Improves sight in dark places and low-lit conditions.
Dome Shield: Projects a semi-transparent bubble that provides 360-degree protection for a short time.
Explosive Mine: Explodes when triggered.
C4: Highly destructive deployable explosive that can be remotely detonated.
These are all Gadgets available to choose from in The Finals, and each character can equip three. This means there are many opportunities for mixing and matching to find the best combination for you. Combine them to dominate the battlefield and reach The Finals!
Recommend: